Karya Ilmiah
SKRIPSI (6058) - Game Emulator Copyright Infringements and Legal Remedy
This thesis is a legal writing regarding the case of Copyright and Game Emulator Copyright Violations that occurred in America if the same case was in Indonesia based on Act No. 28 of 2014 concerning Copyright. This legal writing uses a statutory, conceptual and case approach. All legal materials are analyzed normatively to produce prescriptions according to the formulation of the problems discussed. The copyright applies for Game Programmers if the computer program meets copyright protection standards, the right acquisition is automatic (Article 1 (1) jo. Article 40 Paragraph (1) (s) of Act No. 28 of 2014). Game programmers have copyright on computer programs in the form of exclusive rights which has the dimensions of economic rights (Article 8 of Act No. 28 of 2014) and moral rights (Article 5 of Act No. 28 of 2014). The game emulator programmer, if without the permission of the computer program creator, violates the copyright of the computer program creator because the game emulator is not a limitation of creation, it cannot obtain rights or use fair use. Legal remedies for game emulator copyright infringements are in the form of civil lawsuits (Article 95 (1) and 99 (1) and (3) of Act No. 28 of 2014) and criminal charges (Article 95 (1) and (4), 113 of Act No. 28 of 2014) as well as temporary suspension by customs (Article 54, 55 and 56 of Act No. 10 of 1995 concerning Customs jo. Article 7 of Government Regulation No. 20 of 2017).
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